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Thursday, December 13, 2018

GRIP: Combat Racing Set to Cross New Ground in 2019

Wired Productions & Caged Element outline ongoing roadmap for arcade combat racer, reaffirming commitment to games as a service model. GRIP: Combat Racing Set to Cross New Ground in 2019 Wired Productions Ltd., a leading independent video games publisher, and developer Caged Element Inc., are today pleased to outline the roadmap of upcoming content and support for GRIP: Combat Racing.

Following the successful launch across Steam, PlayStation 4, Nintendo Switch and Xbox One (including Microsoft’s Game Pass subscription service) the timeline unveiled today showcases a variety of upcoming developments, from game balancing enhancements through to all new tracks and modes, all engineered to ensure GRIP: Combat Racing remains a competitive and engaging experience.

In addition to the extensive roadmap of additional content, 2019 will see GRIP: Combat Racing fully enter the competitive sphere with a new race series. Full details of regional events and partnerships will be laid out in the new year.

“GRIP has already traveled light-years from its roots in early access and we’re delighted to continue that journey,” said Chris Mallinson, Game Director at Caged Element. “From creating the ultimate Rollcage-inspired experience fans had been waiting for, we now move forward into a new phase, shaping the game for the future – we have so many exciting ideas we can’t wait to share with you all. This is just the start.”

The game can be purchased today for console (SRP £34.99 / €39.99 / $39.99) and PC (SRP £24.99 / €29.99 / €29.99) – digitally on the PlayStation™ Store, Xbox Games Store & Steam, or physically, upright and upside-down at select retailers.